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Final Major Project

The front room section of the map is the room that features one of the main game's puzzles. 
The design of the room, is supposed to welcoming and inviting while also looking as derelict as the rest of the building. 

The light used in this hallway is supposed to bright, as it shows the player has dead the room is in, like the place was in the middle of being renvovated, as the walls are stripped down to the bare brick. This was done in order to create a creepy effect, as the player will want to know why the rooms are like this.  

The theme of this area was too make it look anicent and old, like something from a forgotten time. This why i used a mossy brick texture that has been darked., it manges to pull off the effect well. 

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